![]() In each chapter, you have extraordinary freedom to take different tacks, even adaptively change your position in response to the arguments you’re hearing, although the latter can be restricted by the possibilities you might shut down by your earlier replies. While the game offers some fairly overt black-or-white choices at points regarding your position on such nuanced matters, it never just leaves it at that, with conflicting arguments coming from either the candidates you interview/interrogate, and the feedback you receive from your employers/owners. It will be no surprise that almost straight away you’re confronted by the ethics of consciousness, the moral implications of memory erasure, and so much exploration of the philosophy of freedom. Judging their “efficacy and adequacy for continued use” is the nice way of saying, “deciding if they live or die”. Easy peasy! Except, of course, it’s nowhere near that simple. You have a list of questions that need to be answered, incredibly detailed branching chains of questions to ask, and emotional monitoring across six factors as they respond. Working for Kronos, a robotics company, you are a recently awakened android charged with interviewing other bots to determine their efficacy and adequacy for continued use. This android interrogation simulator is actually an awful lot more involved than Papers’ paperwork, but it’s unquestionably a game in the evolving lineage we’ve seen since Pope’s seminal game. I almost feel bad reducing it to an elevator pitch, but honestly it captures the game so perfectly, and communicates exactly what you need to know: It’s Blade Runner meets Papers, Please. Soft lighting and the sound of chirping birds can be used if you want the subject to feel joy, while harsher lighting and a creepy droning sound can create an atmosphere of fear.This is something rather special. There's also an option to change the lighting and sound within the interrogation room to invoke different emotions. Alternatively, if they're already shackled, you can release them to gain their trust. You can shackle an android to the chair they're sitting in to really induce rage, disgust, and fear. So if you're trying to find out if they can feel anger, you may try asking questions designed to infuriate them to get the incriminating response. Sometimes one of your tasks may be to determine whether the android is feeling emotions they're not meant to feel. There's an emotional spectrum that displays the emotional responses that an android has to certain questions. You have various tools that can assist you in getting the right info. After you've filled out all the questions on the list, you're given three choices based on what you've found: release the android, send them for maintenance, or decommission them (which is the death sentence.) At the end of each interrogation, you're graded by Kronos and can get a nicer office if your superiors believe you performed your duties adequately. ![]() To get the information you need, you ask the androids questions which might then lead to even more questions based on their answers. You're given a list of questions that each have multiple choice answers that have to be filled out and sent to Kronos. While you play as an interrogator, you're actually more of an investigator. By the end of the game, I was feeling pretty damn guilty. You'll find yourself forced to put an android to death because they've been watching too many movies or they have a faulty arm joint. ![]() Kronos will give you mission briefings that often have some rather cold-hearted requirements such as deleting their memories or melting androids down for scrap. They all act like real people even though they've completely synthetic. Each android has a unique personality that makes you feel conflicted about what to do with them. ![]() The dialogue between yourself and the androids you interrogate is well written - save for some spelling errors here and there - and has quite a few twists and turns along the way. Silicon Dreams tackles some big philosophical questions and does so with a deft hand. Related: Cyberpunk 2077’s Judy Alvarez Actress Originally Thought She Was Auditioning For Sasquatch Will you uphold the values of the corporation that created you in order to preserve your own safety? Or will you put your life at risk and help the androids that are fighting for a better future? It's up to you to decide what kind of an interrogator you're going to be. You're soon wrapped up in a plot to take down Kronos itself and have to figure out who is behind the android resistance. While you're doing this, there are certain people and androids who are advocating for android rights, which is something Kronos is strongly opposed to. ![]()
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